Update: We currently expect the update to release on the PS4 the week of June 29.
This update is currently Epic Game Store: Live PlayStation 4: Pending (Build 1.05) Xbox 1: Live (Build 22.214.171.124)
The changelog is as follows:
Added an error message if a save game has become corrupted and unusable (this message will show up in the main menu which the player will be returned to if the save is unusable. We are continuing to look into how this rare corruption can happen).
Optimization and Stability
Fixed several stability issues across all platforms
Landmark, Collectables, Story Progression & Environment
Fixed Queen of the Ocean not triggering due to unintended hidden objectives. Those objectives have been removed from the requirements.
Found and fixed another case where the player shark could revert to the Mother shark
Fixed a condition where the player objective had been completed but the reward item/evolution had not been granted (Example: shadow teeth evolution)
Fixed a condition where some narrator dialog and would not play and subtitles would not display during the tutorial
Fixed a condition where the objective icons would disappear from the overhead map
Quest, Prey and Bounty Hunters
Rebalanced the third Pete encounter to make it more challenging
Fixed humans being able to be grabbed from the underside of a boat
Player Shark and Combative Wildlife
Found and fixed another case where the tiger shark skin could be removed and unevovled from the player shark. It should now remember the evolved state.
Found and fixed another case where the player shark could be hitting the water surface when fast traveling resulting in being stuck in the knifing position in the grotto
Fixed a camera “pop” that could occur when fighting boats from the knifing position or in the air
Fixed a case where damage numbers would show up where the human was before they were grabbed
Fixed a case where editing the sound or gameplay settings and then quitting the game would have those changes discarded
Fixed a Portuguese localization issue
The game will now pause if the player hits the HOME button
Landmark and Collectables
Fixed a case where player completion was stuck at sub 100% story progress after getting to the “After Party”
Fixed Ansel screenshot mode not being usable after a fast travel
Fixed HUD elements not disappearing when using Ansel